Thursday, February 24, 2005

GTA style engine

Major bugfixes and performance optimization was done on the tile engine. The zoom was improved and a radio was added. When driving you can choose from 20 radio stations which sound you like best. Have fun testing!

GTA style engine

Monday, February 21, 2005

GTA style engine

Finally the zoom has been added :). Also there is a small test city now.

greets

Thursday, February 17, 2005

GTA style engine

The major tile engine bugs should be fixed now. Unfortunatelly it seems impossible to get the engine up to 30 fps under mozilla. Though it should run smoother now and have less errors. Also mac users don't need to activate any special function anymore.

Sunday, February 13, 2005

GTA style Engine

The bugs in the collision detection have been fixed. Also there are 8 types of cars now instead of only one testcar. Each of the cars has a unique physical behaviour.

Later there will be more cars added yet already it looks quite different than usual.

stay tuned

Friday, February 11, 2005

GTA style engine

The engine has a little changed again. The car physics have been completely replaced by the early stages of a more realistic gta2 style physics base. The implementations of the engine is not finished yet. Yet it's stil only 1 gear. Also the slipping and handbrake and such details for high speed are not implemented yet. But the car already behaves a lot different.

The car collision detection has been modified too. Same algorythms but different data and update methods.

stay tuned