Wednesday, January 04, 2006

New Tile Engine


The first Benchmark version of the new tile engine (te06) is online.
It features new texturing methods as dynamic shadows and a z height of tiles only limited by texturesize. Plus its taking advantage of a lot of new features of flash 8 like scroll rectangle, matrix, bitmap data, copypixels and varius others.

Yet the perforamnce is not total satisfactory but its still being improved.

Te06 Benchmark